I spent almost all of today improving the UI and graphics of the game. Firstly, I created a Rabga logo which sits at the top right similar to Kaiku's UI logo thing at the top left. This creates a bit of symmetry and reinforces who you are actually fighting. I also changed the symbols that display when you win a round to a more distinctive sprite as before it could be hard to see. The main thing I did today was make all sprites use point filter mode. This helped MASSIVELY in making the game look better as it made all sprites sharper and fixed that nasty bug where lines would appear at the top of some sprites. Finally, I added some light fog to the world map to make it feel more like an earth rather than a sphere. I need to work some more on this still and fix the problem where you can click the level whatever the rotation.
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AuthorMy name is William Hughes, and I study Games Development. I also am learning Web Development and general programming. Archives
May 2018
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